#ifndef _MEGA_DUMMYOBJECT_H_
#define _MEGA_DUMMYOBJECT_H_

#include "GameObject.h"

#include <SFML/Graphics/CircleShape.hpp>

namespace mega
{

class DummyObject
	: public GameObject
{
public:
	DummyObject();
	virtual ~DummyObject();

	virtual void render(RenderTarget & _target);
	virtual void move(const Position & _offset);

private:
	sf::CircleShape m_shape;
};

}

#endif // _MEGA_DUMMYOBJECT_H_
